Stormbringer is a fantasy tabletop role-playing game published under license by Chaosium. Based on the Elric of Melniboné books by Michael Moorcock, the game takes its name from Elric's sword, Stormbringer (though one edition was published as Elric!). The rules are based on Chaosium's percentile-dice-based Basic Role-Playing system.[1]
The game uses a variant of Chaosium's Basic Roleplaying, with its own rules for magic and other setting-specific elements. The first three editions are functionally similar, while the fourth edition changed the magic system extensively. Elric! was a substantial reworking of the game, and Stormbringer fifth edition consists of the Elric! rules with additional material from several older, out-of-print supplements incorporated.
Stormbringer 4th Edition Pdf 25
In the August 1987 edition of White Dwarf (Issue #92), Jim Bambra called the percentile-based skill resolution system "quick and simple to play." He also liked the experience system, calling it "simple and easy to use with no unwieldy book-keeping required between game sessions." He concluded with a strong recommendation, saying, "Come and enter the world of Elric, you won't be disappointed."[7]
3.X did a better job explaining its approach to monster design than other editions, but I agree that too much of it had to be inferred through pattern-recognition skills or hunted down in web articles. 2ff7e9595c
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